A bestiary that tracks every monster you've encountered. Press B to open it. The more you fight a monster, the more info you unlock.
Use the search box above the list to filter by monster name, zone name, or item name — typing a material shows every discovered monster that drops it. Monsters you haven't discovered yet only match by their zone — their names and drops stay hidden until you earn them.
Wondering where a material comes from? Open it in your Inventory and press Location — the Monsterpedia opens showing every discovered monster that drops it and where it lives.
1 kill - Name and type revealed
10 kills - Stats revealed
25 kills - Drop table revealed
50 kills - Special abilities revealed
Press Track on a monster's page to pin it to your quest tracker. It shows your kills toward the next reveal, and once everything is revealed it switches to that monster's collection materials so you can see how close you are.
Only one monster is tracked at a time; press Untrack (or Track another) to change it. The pin lasts for your play session.
If your quest tracker is hidden, the target is hidden with it — bring the tracker back from the shortcut bar.
Elite kills are tracked separately. The Monsterpedia shows both your normal and elite kill counts per monster type.
Each monster has a collection requiring specific drop items. Collect the required items and click Register Collection on the monster's detail page to consume the items and gain permanent stat bonuses.
Indicators in the monster list:
★ = enough items to register
✓ = already registered
Click the Collection Effects tab to see all accumulated bonuses.
Open the Collection (U) and switch to the Gear tab. Registering a gear collection permanently consumes one copy of that gear in exchange for a permanent, account-wide stat bonus shared by all your characters.
When you click Register, a confirmation dialog lists every copy you own and lets you pick exactly which one to deposit — so you can keep a gemmed or higher-upgrade copy and hand over a plainer one. The safest copy (least upgraded, fewest gems) is selected by default. Locked copies can never be selected.
Epic and Legend gear can be registered at several upgrade tiers — for example a Legend weapon at +5, then again at +8, then at +10 — with each tier granting a bigger bonus. Each tier consumes a separate copy at that upgrade level, so duplicate Epic and Legend drops are never wasted: feed them back into the higher rungs.
Cosmetic wings and outfits have ownership-only collections: registering consumes NOTHING, and it happens automatically as soon as the cosmetic is yours — in your bag, equipped, or stored in the Wardrobe. You keep the look AND the bonus.
Outfits and most wings grant flat bonuses (for example the Radiant Light Set grants +150 Max HP, +25 Defense and +12 Dodge).
The five Legend wings — Wings of Light, Wings of Void, Wings of the Forgotten, Wings of the Primordial and Rose Seraph Wings — each grant +2.5% Attack, Defense and Max HP. This percentage is calculated against your BASE stats (what your attributes and level alone provide) and the result is added as a flat amount. It does NOT multiply with your weapon, gear, gems or other bonuses — so the number is modest by design and doesn't grow as your gear improves. It appears as the "Wing Collection" line in the Combat Stat Breakdown.
A few promotional cosmetics are appearance-only and have no collection bonus.
Written for game version 0.2.17. Found something out of date? Tell us on Discord.
Echoes of Creation is a free-to-play online 3D action RPG for Windows.