You start with 2 free stat points at Level 1. Each level up grants 2 more.
HP and MP are fully restored on level up.
Max level: 45. The climb has three great bands: Lv 30 is the first peak (Lv 30 → 31 alone requires the same EXP as the entire Lv 1 → 30 grind, and each level to 40 multiplies the previous by 1.6). Lv 40 → 45 is the Ascension band — each of those levels DOUBLES the previous one's EXP and grants an Ascension Point instead of a talent point.
When stat points are available, the Character button glows gold.
EXP and item drops are reduced when your level is far from the monster's level.
Monster higher than you:
0-10 levels: 100%
11-20 levels: 80%
21+ levels: 60%
You higher than monster:
0-10 levels: 100%
11-15 levels: 80%
16-20 levels: 60%
21-25 levels: 40%
26-30 levels: 20%
31+ levels: 10%
Collection materials (anything a Collection asks for) always drop at the full rate, whatever your level, so you can go back and finish an early collection.
Fight monsters near your level for the best rewards.
STR - Swordsman/Warrior attack power
DEX - Assassin/Ranger attack power
INT - Cleric attack power
END - Defense (END x2)
VIT - Max HP (+10 per point), Weight (+5 per point)
SPR - Max MP (+8 per point), MP Regen
Press C to open the stat screen. Use + and - buttons to plan your allocation. Combat stat changes are previewed in green/red. Press Confirm to apply or Reset to cancel.
Curious why your Defense is what it is? In the Stats panel (C), click any Combat Stat's value (or its label) on the right side to open a breakdown card showing every source feeding that number — Character, Weapon, Upgrades, Off-Hand, Accessories, Gear, Set Bonus, Collection, Wing Collection, Gems, Talents, Passives, Buffs and Class Bonus — each with its contribution, summing to the total.
Use it to see exactly what a new piece of gear, a gem, or a talent adds. Click outside the card to close it.
Note: the Wing Collection line is a percentage of your BASE stats (attributes and level only) added as a flat amount — it deliberately doesn't scale with your gear, so it reads small next to gear-driven sources.
Max HP = 50 + (VIT x 10) + (Level x 5)
HP Regen = 0.5 + VIT x 0.3 per second
Max MP = 20 + (SPR x 8) + (Level x 3)
MP Regen = 0.3 + SPR x 0.4 per second
Attack = Offensive Stat x 2 + Weapon Attack
Accuracy = 2 + Offensive Stat x 1.5 + Weapon Accuracy
Attack Speed = base 200 (modified by buffs)
Defense = END x 2 + all armor defense + upgrades + buffs
Dodge = all armor dodge + upgrades + buffs
Weight Limit = 50 + VIT x 5 + (Level - 1) x 5
Want to rebuild your character? Buy a Scroll of Reallocation from the Lumina Shop (Convenience tab, 20 Lumina) and use it from your inventory. It refunds every allocated stat point and resets STR, DEX, INT, END, VIT, and SPR to 1, so you can spend the points again. You'll be asked to confirm first, and the scroll won't be consumed if you have no points allocated.
Changing class at Level 10 also refunds all your stat points automatically.
To rebuild your talent tree, open the Talent Tree and press Respec. It consumes 1 Respec Scroll and refunds every talent point AND Ascension Point you've spent back into their pools, so you can re-allocate from scratch. If you don't have a Respec Scroll, the button opens the Lumina Shop's Convenience tab where you can buy one for 250 Lumina. You'll be asked to confirm before the scroll is used.
A Tome of Growth grants +1 universal passive point, spendable on any talent or stat node.
Combine 10 Tome Pieces at the Combine station for a 30% chance to bind a Tome (a failure refunds 3 pieces). Use a bound Tome from the Talent Tree.
Tomes can raise your passive-point pool by at most 10. Once you've gained 10 points from Tomes, further Tomes do nothing — the cap is reached.
Levels 41-45 each grant 1 Ascension Point instead of a regular talent point (5 total at Lv 45, and none above 45 — levels 46-50 grant stat points only). Ascension Points spend only on the violet Tier-5 Ascension row above each branch capstone in the Talent Tree: a 2-rank stat node, two 3-rank notables, and a crowning 2-rank Ascension capstone.
You must own a branch's capstone to start its Ascension row. The stat node must be fully ranked (2/2) before its notables unlock, and the Ascension capstone unlocks once a notable reaches max rank (3/3).
A complete Ascension branch costs 10 points — exactly the maximum pool (5 from levels + 5 from Greater Tomes of Growth) — so each character commits to ONE Ascension build. Choose your branch carefully; a Respec Scroll refunds everything if you change your mind.
Regular talent points stop at Lv 40; your existing tree and Tome of Growth points are unchanged.
A Greater Tome of Growth grants +1 Ascension Point.
Greater Tome Pieces drop rarely from Lv 38+ monsters (bosses and elites drop them more often). Combine 10 at the Combine station for a 30% chance to bind a Greater Tome (a failure refunds 3 pieces). Use a bound Greater Tome from the Talent Tree.
Greater Tomes can raise your Ascension pool by at most 5. Once you've gained 5 points from them, further Greater Tomes do nothing — the cap is reached.
Greater Tome Pieces and Greater Tomes are account-bound and cannot be traded on the marketplace.
Written for game version 0.2.17. Found something out of date? Tell us on Discord.
Echoes of Creation is a free-to-play online 3D action RPG for Windows.