Echoes of Creation

Uncover the truth. Free the Light. Defy the Dark.

A top-down 3D action RPG with real-time combat, class advancement, and loot-driven progression.

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Update History

Every release, newest first. The game updates through Steam.

The Story

The world was shaped by a mysterious figure known only as the Creator.

In ages past, the Creator brought forth two mythical beings: The Light, a benevolent girl of immense power who once saved the world from a great catastrophe, and The Dark, a boy who seized the moment of her weakness to seal her away.

With the Light imprisoned, corruption crept across the land. Guided by Elder Maren in Eloria Village, you set out to investigate it, uncover ancient texts, and piece together the Creator's story — through corrupted forests, goblin-infested hills, cursed caverns and ancient ruins, to the Creator's Gate, where The Forgotten One stands guard over the sealed Light.

It should have ended there. Instead the world's spine cracked. A land bridge now stands where there was open water a season ago, and beyond it a continent has risen out of the wound — the Sundering. Elder Maren's letters say the Light grows restless the closer she comes to it.

Three orders cross that bridge, each certain it alone reads the Creator's will. Light holds that her order shields us. Dark holds that the Creator favours strength. Creation holds the faithful favoured above gods. You will stand before their envoys and pledge — and the same story will unfold along a different road depending on whose banner you carry.

No one holds the Scar itself. All three send expeditions down into the crater and haul relics back out, and every relic they take shares a single origin. Something beneath it is waking, a little more with each one.

The Light

A benevolent being who sacrificed her power to save the world, now sealed away and waiting to be freed.

The Dark

Seized the Light's moment of weakness to imprison her. His whereabouts remain unknown.

The Sundering Scar

The crater the new continent rose from. It belongs to no faction, and the relics pulled out of it all answer to the same buried thing.

Game Features

A full-featured action RPG packed with systems to explore, grind, and master.

Combat

  • Real-time action combat with melee arcs and ranged projectiles
  • Accuracy vs Dodge hit chance system
  • Target locking with TAB cycling and click targeting
  • Auto-combat with Hunt mode (chase) and Guard mode (stationary)
  • Configurable hunt radius, target priority, and auto-potions
  • Auto-buff for expired buff potions
  • Combo chain system with EXP, gold, and drop rate bonuses
  • Status effects: stun, poison, bleed, and slow
  • Floating damage numbers with crit and miss indicators
  • PvP duels against other players
📈

Progression

  • Level 1 to 30 with a progressive EXP curve
  • 6 stats (STR, DEX, INT, END, VIT, SPR) with 2 points per level
  • Class change at Lv 10: Swordsman, Assassin, Ranger, or Cleric
  • Stat preview and confirm/reset allocation UI
  • Active skills with cooldowns and MP costs on a 9-slot hotbar
  • Passive skills with permanent stat bonuses
  • 4 skill tiers: Normal, Rare, Epic, and Legend
  • Auto-cast toggle for skills during auto-combat

Equipment & Upgrades

  • 14 gear slots: weapon, off-hand, 6 armor, and 6 accessories
  • 4 rarity tiers: Normal, Rare, Epic, and Legend
  • Equipment upgrading from +1 to +10 at the blacksmith
  • Scrolls of Protection to prevent destruction on high upgrades
  • Gear set bonuses (4 armor sets, 3 accessory sets)
  • Gem socket system on Epic and Legend gear
  • Stat comparison overlay when browsing gear
  • Drag & drop equipping, unequipping, and swapping
  • Global announcements for +9 and +10 upgrade successes
💰

Economy & Inventory

  • Weight-based inventory system tied to VIT stat
  • Dual currency: Gold (common) and Diamonds (rare)
  • Auto-sell filters with configurable tier thresholds
  • Auto-loot charms (1 hour, stackable up to 4 hours)
  • Diamond Shop with boost potions and premium items
  • Player Marketplace to buy and sell items for diamonds
  • 50-slot storage bank via an NPC in the village
  • Color-coded loot history feed and rarity loot beams
🌎

World & Exploration

  • 7 unique maps: a safe village hub and 6 combat zones (Lv 1–30)
  • Portals connecting adjacent zones
  • Waypoint fast-travel discovered through exploration
  • Visual world map with click-to-teleport
  • Minimap with player, monster, NPC, quest, and waypoint markers
  • Weighted monster spawning and quadrant-based respawns
👻

Monsters & Bosses

  • Passive early-zone monsters and aggressive late-zone monsters
  • Elite monsters (5% spawn rate) with boosted stats and rewards
  • Multi-phase boss with telegraphed attacks, summons, and hazard zones
  • Boss skill VFX synced with animations
  • Monsterpedia bestiary with progressive kill-based unlocks
📜

Quests & Story

  • 6 main story quests forming a linear chain through all zones
  • 12 side quests (2 per zone) with kill and collect objectives
  • Quest tracker HUD with progress bars
  • Quest auto-pathing through portals to objectives
  • Quest compass with on-screen and minimap arrows
  • NPC quest indicators (available, in-progress, completable)
  • Story cutscenes on quest completion and first zone entry
🏆

Daily Activities & Achievements

  • Daily login rewards on a 7-day streak cycle
  • 3 random daily quests that reset at midnight
  • Achievement system across Combat, Progression, and Exploration
  • Unlockable titles from achievements
  • Global leaderboard: Level, Kills, Best Combo, and Gold
👥

Multiplayer & Social

  • See other players on the same map in real time
  • Map chat and global chat
  • Cloud saves synced across devices
  • Guest accounts with upgrade to full account
  • Offline mode for solo play without internet
  • Global announcements for legend drops and high upgrades

Quality of Life

  • 5 character slots with a title screen manager
  • Auto-save every 60 seconds and on key events
  • Click-to-move and WASD movement
  • Camera zoom with scroll wheel or pinch-to-zoom
  • Mobile touch controls: virtual joystick, attack, and skill buttons
  • No death penalty — respawn at village with 30% HP
  • NPC dialogue portraits and visual effect system

Choose Your Path

At level 10, choose one of five specializations. Each class offers a unique playstyle.

Swordsman

Swordsman

Weapon Sword + Shield
Role Frontline Tank

Defense and survivability. Shield provides defense and dodge bonuses. Wide melee arcs and the ability to stand your ground.

Assassin

Assassin

Weapon Dual Daggers
Role Burst DPS

Speed and critical hits. Dual-wielding increases attack speed and crit chance. High risk, high reward gameplay.

Ranger

Ranger

Weapon Bow + Quiver
Role Ranged DPS

Accuracy and range. Quiver boosts accuracy and extends effective range. Excels at kiting and area-of-effect damage.

Cleric

Cleric

Weapon Staff + Orb
Role Healer / Mage

Magic and sustain. Orb boosts MP regen and magic damage. The only class with healing abilities.

Warrior

Warrior

Weapon Two-Handed Greatsword
Role Berserker

The heaviest single hits in the game. A greatsword takes both hands, so a Warrior never carries an off-hand — the weapon hits harder to make up for it, and holds two kinds of gem where others hold one.

Explore the World

Two continents, each with its own enemies, lore and challenges — and its own reasons to be there.

Eloria

The heartland, and the whole of the original journey. Peaceful ground: no player can attack you here.

Lv 1

Eloria Village

Your home base. NPCs, shops, class change master, and quest givers await.

Lv 1-5

Forest Path

Corrupted wildlife and the first lore fragments hinting at an ancient conflict.

Lv 4-7

Dark Woods

Deeper corruption. Fragments reveal the existence of two mythical beings.

Lv 8-13

Goblin Hills

Goblins emboldened by growing darkness. Lore describes the Light's sacrifice.

Lv 14-20

Cursed Caverns

Undead and spectral enemies. The Dark's betrayal and sealing of the Light revealed.

Lv 21-27

Ancient Ruins

Remains of the Creator's domain. The Shadow Guardian lurks. The full story unfolds.

Lv 28-30

Creator's Gate

Shadow sentinels guard The Forgotten One — defeat it to free the Light.

The Sundering

The continent that rose out of the wound, reached by crossing the land bridge. Pledge to a faction and its ground becomes your home.

Lv 20-28

Dawnfield Terraces

The approach. Terraced farmland that belongs to no faction, and the first ground on the far side of the bridge.

Safe

Dawnspire Bastion · Umbral Hold · The Wellspring

The three faction capitals — Light, Dark and Creation. You respawn at your own, and no fight can follow you inside it.

Lv 31-39

The Reclaimed Dominion

Light's field. Sun-bleached ruins held by Solarch the Fallen Dawn, the shielded Dawnwarden, and the Oracle of the First Light.

Lv 31-39

The Umbral Reach

Dark's field. Ashen badlands under a permanent dusk, prowled by the Umbral Dreadlord and by Nightmaw, the Long Hunger.

Lv 31-39

The Nascent Wilds

Creation's field. Ground still deciding what it wants to be, and the hunting range of the Thorn Titan.

Lv 42-50

The Sundering Scar

The crater itself. It belongs to no one — all three factions send expeditions down for the relics, and every relic answers to the same buried thing.

Monsters & Weapons

Battle fearsome creatures and wield powerful weapons across your adventure.

Monsters

Goblin Scout

Goblin Scout

Goblin Shaman

Goblin Shaman

Skeleton Warrior

Skeleton Warrior

Weapons

Light Sabre

Light Sabre

Light Bow

Light Bow

Scythe

Scythe

Void Staff

Void Staff

Media

See the game in action.

Gameplay

Battle Dungeon — Primordius

The Forgotten Sanctum

Boss VFX

Screenshots

Click any screenshot for the full-size image.

Roadmap

Where the game is now, and what comes next. Echoes of Creation is in Early Access and updates regularly.

Released

Eloria — The Base Game

  • Real-time combat, five classes, and class advancement at level 10
  • An open world of connected zones, quests and story chapters
  • Boss encounters with multi-phase mechanics, up to the Forgotten One
  • Equipment upgrades, gem sockets, set bonuses and enchanting
  • Auto Hunt and Guard, auto-potions, and no death penalty
  • Level cap 45, with Ascension Points from 41
Released

Playing Together

  • A shared world on dedicated servers in North America, Europe and Asia-Pacific
  • Parties, guilds, friends and map channels
  • A player-run marketplace, plus storage and account-wide collections
  • The Forgotten One raid and the Primordius Battle Dungeon
  • Pets, loadouts, wardrobe cosmetics and the Warrior class
  • Duels and the Faction War battlefield
Released

The Sundering

  • A second continent, reached by crossing the Scar
  • Three factions to pledge to, each with its own ground and bosses
  • Seven zones, from the Nascent Wilds to the Umbral Reach
  • Faction gear, collections and continent-specific materials
  • New world bosses, elites and Corrupted monsters
In Development

Open-World PvP

  • The whole Sundering continent becomes contested ground. Cross the Scar and rival players can fight you anywhere outside a town
  • Eloria stays peaceful, permanently. If you would rather never be attacked, the entire base continent remains PvE
  • An honor system instead of a death penalty — standing you build by fighting fairly, and lose by hunting the defenceless
  • Faction towns stay safe ground, so there is always somewhere to stand
  • Eloria expanded for players who stay on the peaceful side
Planned

Deeper Characters

  • Advanced classes at level 45 — twelve specialisations, each with its own identity rather than a stat bump
  • The Mage, a sixth base class wielding a two-handed greatstaff
  • A rebuilt look for skill effects across every class
  • More room to grow past the current cap
Planned

A Wider World

  • Life Skills — gathering and crafting professions for players who want something to do besides fight
  • Faction homelands — a home map that belongs to your faction alone, not a copy of the same ground
  • More of the story: the Creator, Erevos, and what the sealing cost
  • Seasonal events and regular content updates

Planned features are in design or development and may change before release. Anything listed as Released is playable today.

Play Now

Get Echoes of Creation on Steam to install and play. Updates, achievements, and more delivered through Steam.