Echoes of Creation

Uncover the truth. Free the Light. Defy the Dark.

A top-down 3D action RPG with real-time combat, class advancement, and loot-driven progression.

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The Story

The world was shaped by a mysterious figure known only as the Creator.

In ages past, the Creator brought forth two mythical beings: The Light, a benevolent girl of immense power who once saved the world from a great catastrophe, and The Dark, a boy who seized the moment of her weakness to seal her away.

With the Light imprisoned, darkness creeps across the land. Guided by Elder Maren in Eloria Village, you set out to investigate the growing corruption, uncover ancient texts, and piece together the Creator's story.

Your journey will take you through seven distinct zones — from the peaceful village through corrupted forests, goblin-infested hills, cursed caverns, and ancient ruins — culminating at the Creator's Gate, where The Forgotten One guards the sealed Light.

The Light

A benevolent being who sacrificed her power to save the world, now sealed away and waiting to be freed.

The Dark

Seized the Light's moment of weakness to imprison her. His whereabouts remain unknown.

Game Features

A full-featured action RPG packed with systems to explore, grind, and master.

Combat

  • Real-time action combat with melee arcs and ranged projectiles
  • Accuracy vs Dodge hit chance system
  • Target locking with TAB cycling and click targeting
  • Auto-combat with Hunt mode (chase) and Guard mode (stationary)
  • Configurable hunt radius, target priority, and auto-potions
  • Auto-buff for expired buff potions
  • Combo chain system with EXP, gold, and drop rate bonuses
  • Status effects: stun, poison, bleed, and slow
  • Floating damage numbers with crit and miss indicators
  • PvP duels against other players
📈

Progression

  • Level 1 to 30 with a progressive EXP curve
  • 6 stats (STR, DEX, INT, END, VIT, SPR) with 2 points per level
  • Class change at Lv 10: Swordsman, Assassin, Ranger, or Cleric
  • Stat preview and confirm/reset allocation UI
  • Active skills with cooldowns and MP costs on a 9-slot hotbar
  • Passive skills with permanent stat bonuses
  • 4 skill tiers: Normal, Rare, Epic, and Legend
  • Auto-cast toggle for skills during auto-combat

Equipment & Upgrades

  • 14 gear slots: weapon, off-hand, 6 armor, and 6 accessories
  • 4 rarity tiers: Normal, Rare, Epic, and Legend
  • Equipment upgrading from +1 to +10 at the blacksmith
  • Scrolls of Protection to prevent destruction on high upgrades
  • Gear set bonuses (4 armor sets, 3 accessory sets)
  • Gem socket system on Epic and Legend gear
  • Stat comparison overlay when browsing gear
  • Drag & drop equipping, unequipping, and swapping
  • Global announcements for +9 and +10 upgrade successes
💰

Economy & Inventory

  • Weight-based inventory system tied to VIT stat
  • Dual currency: Gold (common) and Diamonds (rare)
  • Auto-sell filters with configurable tier thresholds
  • Auto-loot charms (1 hour, stackable up to 4 hours)
  • Diamond Shop with boost potions and premium items
  • Player Marketplace to buy and sell items for diamonds
  • 50-slot storage bank via an NPC in the village
  • Color-coded loot history feed and rarity loot beams
🌎

World & Exploration

  • 7 unique maps: a safe village hub and 6 combat zones (Lv 1–30)
  • Portals connecting adjacent zones
  • Waypoint fast-travel discovered through exploration
  • Visual world map with click-to-teleport
  • Minimap with player, monster, NPC, quest, and waypoint markers
  • Weighted monster spawning and quadrant-based respawns
👻

Monsters & Bosses

  • Passive early-zone monsters and aggressive late-zone monsters
  • Elite monsters (5% spawn rate) with boosted stats and rewards
  • Multi-phase boss with telegraphed attacks, summons, and hazard zones
  • Boss skill VFX synced with animations
  • Monsterpedia bestiary with progressive kill-based unlocks
📜

Quests & Story

  • 6 main story quests forming a linear chain through all zones
  • 12 side quests (2 per zone) with kill and collect objectives
  • Quest tracker HUD with progress bars
  • Quest auto-pathing through portals to objectives
  • Quest compass with on-screen and minimap arrows
  • NPC quest indicators (available, in-progress, completable)
  • Story cutscenes on quest completion and first zone entry
🏆

Daily Activities & Achievements

  • Daily login rewards on a 7-day streak cycle
  • 3 random daily quests that reset at midnight
  • Achievement system across Combat, Progression, and Exploration
  • Unlockable titles from achievements
  • Global leaderboard: Level, Kills, Best Combo, and Gold
👥

Multiplayer & Social

  • See other players on the same map in real time
  • Map chat and global chat
  • Cloud saves synced across devices
  • Guest accounts with upgrade to full account
  • Offline mode for solo play without internet
  • Global announcements for legend drops and high upgrades

Quality of Life

  • 5 character slots with a title screen manager
  • Auto-save every 60 seconds and on key events
  • Click-to-move and WASD movement
  • Camera zoom with scroll wheel or pinch-to-zoom
  • Mobile touch controls: virtual joystick, attack, and skill buttons
  • No death penalty — respawn at village with 30% HP
  • NPC dialogue portraits and visual effect system

Choose Your Path

At level 10, choose one of four specializations. Each class offers a unique playstyle.

Swordsman

Swordsman

Weapon Sword + Shield
Role Frontline Tank

Defense and survivability. Shield provides defense and dodge bonuses. Wide melee arcs and the ability to stand your ground.

Assassin

Assassin

Weapon Dual Daggers
Role Burst DPS

Speed and critical hits. Dual-wielding increases attack speed and crit chance. High risk, high reward gameplay.

Ranger

Ranger

Weapon Bow + Quiver
Role Ranged DPS

Accuracy and range. Quiver boosts accuracy and extends effective range. Excels at kiting and area-of-effect damage.

Cleric

Cleric

Weapon Staff + Orb
Role Healer / Mage

Magic and sustain. Orb boosts MP regen and magic damage. The only class with healing abilities.

Explore the World

Journey through seven distinct zones, each with unique enemies, lore, and challenges.

Lv 1

Eloria Village

Your home base. NPCs, shops, class change master, and quest givers await.

Lv 1-5

Forest Path

Corrupted wildlife and the first lore fragments hinting at an ancient conflict.

Lv 4-7

Dark Woods

Deeper corruption. Fragments reveal the existence of two mythical beings.

Lv 8-13

Goblin Hills

Goblins emboldened by growing darkness. Lore describes the Light's sacrifice.

Lv 14-20

Cursed Caverns

Undead and spectral enemies. The Dark's betrayal and sealing of the Light revealed.

Lv 21-27

Ancient Ruins

Remains of the Creator's domain. The Shadow Guardian lurks. The full story unfolds.

Lv 28-30

Creator's Gate

The final zone. Shadow sentinels guard The Forgotten One — defeat it to free the Light.

Monsters & Weapons

Battle fearsome creatures and wield powerful weapons across your adventure.

Monsters

Goblin Scout

Goblin Scout

Goblin Shaman

Goblin Shaman

Skeleton Warrior

Skeleton Warrior

Weapons

Light Sabre

Light Sabre

Light Bow

Light Bow

Scythe

Scythe

Void Staff

Void Staff

Media

See the game in action.

Gameplay

Boss VFX

Development Roadmap

Follow our journey from early development to launch.

Completed

Phase 1 — Core Foundation

  • Player movement and camera system
  • Real-time combat with attack animations
  • Monster spawning and AI
  • Stats system and leveling
  • Inventory and equipment
  • NPC dialogue and shops
Completed

Phase 2 — World Building

  • 7 map zones with unique environments
  • Quest system (main + side quests)
  • Waypoint fast-travel system
  • Consumables, buffs, and status effects
  • Auto-combat (Hunt / Guard modes)
  • Combo chain and elite monster systems
Completed

Phase 3 — Content & Systems

  • Class advancement at level 10
  • Skill books and 4-tier skill system
  • Boss encounters with multi-phase mechanics
  • Equipment upgrades, gem sockets, and set bonuses
  • Achievement system with unlockable titles
  • Story cutscenes and lore delivery
Completed

Phase 4 — Social & Economy

  • Multiplayer with real-time player visibility
  • Map and global chat
  • PvP duels
  • Player marketplace and Diamond Shop
  • Daily quests, login rewards, and leaderboard
  • Monsterpedia and world map
In Progress

Phase 5 — Polish & Launch

  • Mobile touch controls and optimization
  • Visual effects and audio polish
  • Balancing pass across all zones
  • Cloud saves and cross-device play
  • Web and desktop builds
  • Public launch
Future

Phase 6 — Post-Launch

  • New zones and level cap increase
  • The Dark storyline continuation
  • Crafting system
  • Guild system
  • PvP arena
  • Seasonal events and content updates

Play Now

Download the launcher to install and play Echoes of Creation. Updates are delivered automatically.